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Welcome to the OrbusVR Community Wiki
This is the community resource for sharing information about the upcoming VRMMORPG OrbusVR by Ad Alternum Game Studios.
OrbusVR is the first MMO designed from the ground-up for room-scale virtual reality. It's currently in-development for the HTC Vive and Oculus Rift + Touch. It has been in development since 2016, completed a successful Kickstarter campaign in March 2017, and is currently scheduled to enter Early Access in December 2017. It is being developed by a team lead by Riley Dutton, who previously co-founded the online tabletop service, Roll20.
Please visit the main site, check out the forums, and come chat with us on Discord! A comprehensive list of community resources is available. Also, please remember that OrbusVR is still fairly early in development and nearly everything described here is subject to change.
If you have information to share with the OrbusVR community, consider adding it today! Before making any contributions, please familiarize yourself with this wiki's editing rules.
Gameplay Guide
First time playing OrbusVR? Start with the Getting Started Guide!
General Gameplay | Battle Disciplines | Crafting Disciplines |
Getting Started • Characters • Communication • Equipment & Inventory • Pets • Patch Notes • Solving Technical Issues • FAQ's | Musketeer • Ranger • Runemage • Warrior | Alchemy • Artificing • Fishing • Gear Dye • Dragon Breeding |
Exploring | Adventuring | PvP |
Player Compass • Player Trading • Merchant Stalls • Player Housing | Quests • Parties • Fellowships • Loot • Travel • Death | Organized PvP • Open World PvP • PvP Arena |
The World of OrbusVR