Player Housing

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Player house.png
Inside player house.png

Every adventurer in OrbusVR gets their own personal house which is "instanced." This means that although multiple players may have the same entrance to their home in the game world, when they enter the house they will always see their own personal house.

Acquiring a House

By default when you start the game you will have a personal house located in Highsteppe, the beginning village. It's the last house on the right as you're facing Cenn's Farm, and it's labeled 'Your House' on the Player Compass.

Entering Your House

To enter your house, just walk up to the front door, then grab the door handle by hovering your hand over it (with your weapon sheathed) and pressing the Grip button to grab the door knob. Then just pull the door toward you to open it. The door will swing open and then you will teleport into the house interior after a brief loading screen.

Activities in Your House

Inside your house on the first floor you will find an alchemy station and a station for crafting lures. In the basement of your house you will find the Artificing station, as well as your own Potion ageing rack.

Changing Your House

If you acquire a Housing Deed you can use it to change the location of your house in-game. For example, acquiring a House Deed would allow you to change your housing entrance to the Guild City house. To purchase the a house speak with the Housing Broker standing outside the house you would like to purchase, once finished with the transaction you will be the proud owner of the new house. This means that when you use your Teleporter device, you will be taken to the new home, and exit at the new location. Currently the interior of the house will not change by location, it will always appear as the same interior.